Monthly updates have been updates. Plus a fantastic plot twist from two of our members: check it out here
30/12/08
The new year is coming soon!
That wasn't really an update. Anyway. I've changed the skin background and added a forum border. What do you guys think? Too dark? Too stripey? Too green? Too ... bad. I'm too lazy to change it unless it's a big deal =P
Kidding. Anyway. I've also done a forum clean up. Anything that hasn't been posted in for two weeks has been archived. Anything with inactive characters has been archived. If you wish to post in any of the archived threads, PM either myself or Brandon and it shall be reinstated.
Lastly, if you're interested in becoming a moderator, there's an announcement up. Check it out.
Hope you guys have a good New Years guys.
2/12/08
So graphics are still lagging behind, they should be up before the end of the week. Besides that, the Female and Couple of the Month have been announced, please make sure you vote in the third round of the Male OTM poll. Sorry for the slackness of December!
26/11/08
I've done a bit of cleaning up: archived threads that have not been posted in for around two weeks. If you want it back, all you have to do is PM either Brandon or myself and it shall be re-instated =]
ADMINISTRATOR Administrator [M:0][A:0] member is offline
Joined: Mar 2008 Gender: Female Posts: 84 Karma: 1
Mystical.Abilities. « Thread Started on Sept 22, 2008, 5:33am »
Astrakinesis
1. The ability to manipulate astral energy. First level Astrakinetics can only create astral energy. They have little control over what happens to the energy and it usually manifests in a random explosion.
2. Second level Astrakinetics have more control over the astral energy that they can summon. These energies are usually shot out as concussive beams that are hot and bright, thus they can blind, hurt, burn or destroy whoever or whatever is being shot at.
3. Third level Astrakinetics can envelope everyday objects with astral energy and turn a simple, harmless subject into a dangerous weapon.
Necrokinesis
1. The ability to raise and control the dead. Level one Necrokinetics can simply hear and see ghosts. They are just like ghost whisperers. They can take simple life forms just as plants.
2. Second level Necrokinetics can summon ghosts by concentrating on them. Their skill in taking lives increases to small animals, birds and insects.
3. Third level Necrokinetics can summon and control the dead. They have a psychic persuasion over the dead. Their power to kill advances to humans. The cause of death of their subjects are inconclusive.
Healing
1. First level Healers can only heal small wounds such as cuts, bruises, etc.
2. Second level Healers can heal more intricate wounds, as well as internal things like headaches, hemorrhaging, etc.
3. Third level Healers can cure diseases, and even cancer.
4. Fourth level Healers can heal people that are close to death.
Power Mimicry
1. First level Mimics can only mimic abilities when they are in the vicinity of another enhanced. The powers they borrow only last as long as they are near the subject.
2. Second level Mimics can mimic abilities for a limited amount of time after they are separated from their subject.
3. Third level Mimics can recall past abilities that they have borrowed.
Sound Wave Manipulation
1. The ability to manipulate sound waves. First levels can only alter existing sound waves to make things louder or softer.
2. Second levels can manipulate existing sound waves to alter the words or types of sounds that were originally emitted. Second levels can mimic another person's voice by speaking and then altering their own sound waves to sound like whatever or whoever they wanted.
3. Third levels can generate sound waves from nothing, as well as manipulating these sounds waves. They can also negate any sound waves.
Summoning
1. First levels can only summon small inanimate objects. These objects are restricted to simple objects (i.e. complex machinery like phones and other gadgets cannot be summoned at this level) are tend to dissipate quickly. This power is strongly tied to emotional state and can only summon real world objects.
2. Second levels are only able to summon objects smaller than their body size. They are now able to summon more intricate machinery but only if the summoner has intricate knowledge of the machinery involved. The objects summoned remain until unsummoned or the summoner is rendered unconscious (this include sleeping). The user has more control over when they trigger their augmentation but not over what is summoned. This level is still strongly tied to emotions and restricted to real world objects.
3. Third levels can summon building sized inanimate objects and machinery with little knowledge of the technology. Users can summon small creatures but they have no control over the animals summoned. Third levels have far more control over when and what they summon unless under extreme emotional stress. Objects summoned are permanent and can only be destroyed or unsummoned, they are restricted to real world objects and animals.
4. Fourth levels can summon anything limited to the size of a large building. Control over their augmentation is at maximum, while the user has some control over the creatures they summon. Objects and animals are restricted to the real world.
« Last Edit: Dec 30, 2008, 8:31am by ADMINISTRATOR »